Project Zomboid More Traits. More traits has, well, more traits, but soto feels both more realistic and better balanced. Some of them will vary based on your playstyle, but these are the best choices overall. Dynamic traits makes alcoholic and smoker something you can remove over time. I recommend more traits and dynamic traits at the same time. Anyone have any recommendations for a character build using the more traits mod? The mod adds several new traits like pluviophilia/phobia (love/fear of rain) which are available at character creation, but its main. This includes, but not limited to: This page has been revised for the current stable version ( 41.78.16 ). I have been using broken leg for +8 points and injured. I'd put them the other way round personally. The best positive traits in project zomboid are those that will provide a real tangible benefit to your character without taking away too many points. Project zomboid > game mechanics > character > trait. Another trait mod made by someone else, adds 18 positive traits and 16 negative ones. Including many traits that affect. Traits that add some starting equipment, traits that increase your starting level in specific skills but don't give.
Project zomboid > game mechanics > character > trait. Including many traits that affect. The mod adds several new traits like pluviophilia/phobia (love/fear of rain) which are available at character creation, but its main. Another trait mod made by someone else, adds 18 positive traits and 16 negative ones. Anyone have any recommendations for a character build using the more traits mod? More traits has, well, more traits, but soto feels both more realistic and better balanced. This page has been revised for the current stable version ( 41.78.16 ). Traits that add some starting equipment, traits that increase your starting level in specific skills but don't give. Dynamic traits makes alcoholic and smoker something you can remove over time. I recommend more traits and dynamic traits at the same time.
Project Zomboid Tips and Best Traits To Put Points Into
Project Zomboid More Traits The best positive traits in project zomboid are those that will provide a real tangible benefit to your character without taking away too many points. More traits has, well, more traits, but soto feels both more realistic and better balanced. Some of them will vary based on your playstyle, but these are the best choices overall. Dynamic traits makes alcoholic and smoker something you can remove over time. Project zomboid > game mechanics > character > trait. I'd put them the other way round personally. This page has been revised for the current stable version ( 41.78.16 ). The mod adds several new traits like pluviophilia/phobia (love/fear of rain) which are available at character creation, but its main. I have been using broken leg for +8 points and injured. Including many traits that affect. Traits that add some starting equipment, traits that increase your starting level in specific skills but don't give. The best positive traits in project zomboid are those that will provide a real tangible benefit to your character without taking away too many points. I recommend more traits and dynamic traits at the same time. Anyone have any recommendations for a character build using the more traits mod? Another trait mod made by someone else, adds 18 positive traits and 16 negative ones. This includes, but not limited to: